Go on. Nobody's watching. Probably.
Yourself
Your home
Minions
Where your malice comes from
Home improvements. Each one adds 25% to all malice and makes the place look worse, which is to say better.
The neighbours. Each realm you conquer multiplies all malice by 1.5 for good. Sieges take time; every misdeed you commit hurries one along.
- Infamy
- 0
- Crowns
- 0
- Malice ever hoarded
- 0
- Misdeeds personally committed
- 0
- Heroes booted
- 0
- Time played
- 0
Misdeeds of note
Notoriety perks
Fake your own demise
Stage a dramatic defeat, let the bards sing about it, then start again from the hole with a reputation. Each point of Infamy adds 10% to all malice, forever, and more Infamy unlocks the perks above. If you already rule everything when you go, you also earn a Crown, which doubles all malice for good. You keep your Infamy, Crowns and misdeeds of note, and nothing else.